Outlaws Win Dodge War 3!
By far our most competitive tournament to date, Dodge War 3 featured local and out-of-state talent as well as players from the U.S. and Mexico national dodgeball teams. The Outsiders edged out Lone Star Syndicate to make it to the championship game where they were bested by the Outlaws (captained by Anthony Miller) who claimed the championship. In all, ten teams competed for $975 in prize money.
1st Place: Outlaws ($600)
2nd Place: The Outsiders ($200)
3rd Place: Lone Star Syndicate ($175)
Also competing: Dodgetronic, Bawlz Deep, REC Drunk Dodgers, The Ballers of Westeros, Killshot, Wrecking Ballz, and the Angry Wall Street Brokers.
It will be a battle of epic proportions between squads at Dallas Dodgeball’s Dodge War 3 to be held on the battlefield of the Walnut Hill Rec Center on Saturday, February 4th, 2017. The co-ed 7 vs 7 tournament will be fought with brand new, official 7-inch World DodgeBall Federation (WDBF) Dodgeballs, the same type used at the 2016 WDBF Dodgeball World Championships in Melbourne, Australia. Teams will be competing for the glory and also for cash prizes to equal 65% of registration fees. In addition to the cash prizes, players on the top three teams will receive Dodge War 3 Commemorative Dog Tags (eight per team). All teams are welcome to participate, including existing dodgeball teams, corporate sponsored teams, restaurant and club-sponsored teams, office teams, family teams, church teams, sorority and fraternity teams, police and firefighter teams, and more. Open to all area, national, and international teams.
- Dodge War 3 Dodgeball Tournament
- Saturday, February 4th, 2017
- 9AM to 5PM
- Walnut Hill Rec Center, Dallas Texas
- Ages 14 and Up
- Coed, 7 v 7
- 7-inch Foam Dodgeballs
- $150 Per Team
- Cash prizes to equal 65% of team registrations (minimum $400 1st Place guaranteed)
Team captains contact the Commissioner of Dodgeball Tom Wakefield at firstname.lastname@example.org to register your team. Make arrangements to pay the registration fee of $150 at the Walnut Hill Rec Center before the tournament.
Dodge War 3 Poster
This is a cash tournament and cash prizes will be based on how many teams register for the tournament. The total payout is 65% of registration fees. We will announce the exact payouts once the final number of teams have been determined. For example, if ten teams register the payout will be $975:
$600 for 1st Place
$200 for 2nd Place
$175 for 3rd Place
Dodge War 3 Dog Tags
Players on the top three teams (1st, 2nd and 3rd place) will each receive commemorative Dodge War 3 Dog Tags (limit eight per team)!
The tournament begins with round robin pool play followed by a single elimination championship bracket.
Each team starts with seven players on the court. Teams must have at least one female. If a team does not have at least one female, then the team can start with the following:
– Six guys, no girls
– Five guys, no girls
– A team must have at least five players in order not to forfeit the game.
Each team starts with three 7-inch dodgeballs in their possession on their end line. The team on the entrance side of the gym will have a yellow burden ball as one of the three balls.
Games begin with the words “on your mark, get set, dodgeball.”
The object of the game is to eliminate all players on the opposing team.
No time-outs, except for injury timeouts called by the ref.
No substitutions once a game begins.
Teams switch sides after every game.
You are out if you get hit with a thrown ball before that ball touches the ground, ceiling, netting or other gym fixture.
You are out if you throw a ball and a member of the opposing team catches that ball before that ball touches the ground, ceiling, netting or other gym fixture.
You are out if you drop a ball (to the ground) while attempting to block a ball with a ball.
You are out if you block a thrown ball with a ball but the thrown ball still hits your body before it hits the ground.
You are out if you cross the middle line.
Balls are considered live until they hit the ground, ceiling, netting etc.
A ball hits three players before hitting the ground. All three players are out.
A ball hits three players but a player catches the ball before it hits the ground. The three players are not out. The person who threw the ball is out.
A ball is deflected from a blocking ball and caught before it hits the ground. The player who threw the ball is out.
Players are expected to be honest and fair, and to play with good sportsmanship. If out, a player is encouraged to go out even if not called out by a ref. Team captains are expected to enforce the honesty expectation with their players.
If a player catches a ball and gets an opponent out, then an out player can return to the game (first one out, first one back in.) If no players are out then no one can return to the game (outs are not saved or accumulated).
Out players must leave the court immediately and not interfere with further play by blocking thrown balls, loose balls, etc. If a player purposefully interferes with play after being called out then all balls in the possession of that player’s team will be forfeited to the other team.
Fingers are considered a part of the ball for purposes of blocking. A ball striking a blocking player’s fingers will not eliminate that player. If the ball strikes the player’s hand while blocking, the blocking player is eliminated. The knuckle (where the fingers join the hand) marks the beginning of the “hand” for purposes of this rule.
A trapped ball (a ball that is caught at the same time the ball hits the ground) does not count as an out for either the thrower or catcher.
Time Rule: If play stalls, the referee will initiate a five-second countdown. The team with the most balls must throw a ball within the five-second countdown. If both teams have the same amount of balls then the team with the “burden ball” (yellow ball) must throw a ball within the five-second countdown. If a player or players do not throw a ball within the five seconds, then all balls in possession by the offending team will be forfeited to the other team. Teams may not place a ball just over the line to circumvent this rule. Balls must be thrown with sufficient force to reach the back of the court.
If play stalls due to balls near the middle of the court that players are unwilling to get then the referee will distribute those balls evenly between the teams. If there are an uneven amount of balls, then the last ball is placed on the center of the center line. This rule is to prevent teams from placing balls just over the center line to circumvent ball count rules and to prevent stalls in games.
Gloves of any kind are not allowed. Players may tape their fingers as long as there is not a sticky substance on the outside of the tape.
No suicide plays (where a player jumps over the middle line to throw a ball).
Retrieving balls that leave the court: Eliminated players and spectators are encouraged to return balls that leave the court. Players may not leave the court to retrieve balls. Players that leave the court for any reason are ruled out.
Out of Bounds
A player is out of bounds and is out when the player’s entire body is outside the lines of the court.
Head shots are allowed since this is a foam ball dodgeball tournament. Helmets and protective headwear are allowed.
Teams play all other teams in best of three sets in round robin (the third game is still played if one team has already won two games). Team records in the round robin portion of the tournament will be used for seeding in the single elimination bracket to be held following the round robin. Games in the single elimination bracket will be best of five.
Altercations between teams and players will not be tolerated. Any player that touches, pushes, hits or spits on another player during an altercation will be removed from the tournament immediately.